blip_horse_temp_bonding_1
RedM blip texture reference.
Sprite
Signature
sprite
blip_horse_temp_bonding_1Usage
Set sprite
local coords = GetEntityCoords(PlayerPedId())
local blip = BlipAddForCoords(`BLIP_STYLE_SHOP`, coords.x, coords.y, coords.z)
SetBlipSprite(blip, `blip_horse_temp_bonding_1`, true)Details
- Sprite name
- Sprite ID
- Source
- femga/rdr3_discoveries
Source: femga/rdr3_discoveries
