ai_combat@reposition@cowboy@stance_transitions_1h@crouch_to_base
Animations
Signature
hash
0xF148F285Usage
joaat
local model = `ai_combat@reposition@cowboy@stance_transitions_1h@crouch_to_base`Numeric
local hash = 0xF148F285Play animation
local ped = PlayerPedId()
local dict = `ai_combat@reposition@cowboy@stance_transitions_1h@crouch_to_base`
RequestAnimDict(dict)
while not HasAnimDictLoaded(dict) do
Wait(0)
end
TaskPlayAnim(ped, dict, "transition_001", 8.0, -8.0, -1, 0, 0.0, false, false, false, "", false)Clips (1)
Details
- Hash
- Input string
- clip count
- Source
- femga/rdr3_discoveries
Source: femga/rdr3_discoveries
