_SET_SPECIAL_ABILITY_TYPE
SPECIAL_ABILITY_NONE = -1, SPECIAL_ABILITY_CAR_SLOWDOWN, SPECIAL_ABILITY_RAGE, SPECIAL_ABILITY_BULLET_TIME, SPECIAL_ABILITY_SNAPSHOT, SPECIAL_ABILITY_INSULT, SPECIAL_ABILITY_DEADEYE, SPECIAL_ABILITY_REVIVE
PLAYERBuild 1207
Signature
lua
SetSpecialAbilityType(PlayerId(), 0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Player | — | |
| int | — |
Usage
lua
SetSpecialAbilityType(PlayerId(), 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
