IS_PROJECTILE_IN_AREA
Determines whether there is a projectile within the specified coordinates. The coordinates form a rectangle. ownedByPlayer = only projectiles fired by the player will be detected.
MISCBuild 1207
Signature
lua
IsProjectileInArea(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| BOOL | — |
Usage
lua
IsProjectileInArea(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
