_IS_PED_IN_POINT
If returned true: There are enemy peds near friendly turn in ped. Going to aggro. If returned false: Moving back to idle as there aren't any remaining enemy peds near ped _IS_PED_IN_*
PEDBuild 1207
Signature
lua
IsPedInPoint(PlayerPedId(), 0.0, 0.0, 0.0, 0.0, true)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| BOOL | — |
Usage
lua
IsPedInPoint(PlayerPedId(), 0.0, 0.0, 0.0, 0.0, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
