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  3. _IS_PED_IN_POINT

_IS_PED_IN_POINT

If returned true: There are enemy peds near friendly turn in ped. Going to aggro. If returned false: Moving back to idle as there aren't any remaining enemy peds near ped _IS_PED_IN_*

PEDBuild 1207

Signature

lua
IsPedInPoint(PlayerPedId(), 0.0, 0.0, 0.0, 0.0, true)
-- returns BOOL

Parameters

NameTypeDescription
Ped—
float—
float—
float—
float—
BOOL—

Usage

lua
IsPedInPoint(PlayerPedId(), 0.0, 0.0, 0.0, 0.0, true)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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