_SET_PLAYER_MELEE_PROMPT_TEXT
Sets the melee combat prompt for a specific player using a predefined text entry. use game string or AddTextEntry("custom_text", "Throw a punch") and use custom_text in the native
PLAYERBuild 1207
Signature
lua
SetPlayerMeleePromptText(PlayerId(), label)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Player | — | |
| char* | — |
Usage
lua
SetPlayerMeleePromptText(PlayerId(), label)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
