_GET_ENTITY_ALBEDO
returns the albedo hash by carriable hash, use Citizen.pointerValueInt() as last parameter this native writes an albedo-related hash to the output pointer and returns whether the entity already has a valid albedo/material entry assigned if not it loads it and applies it using 0xDD03FC2089AD093C
ENTITYBuild 1207
Signature
lua
GetEntityAlbedo(entity, GetHashKey("..."))
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| Entity | — | |
| Any* | — |
Usage
lua
GetEntityAlbedo(entity, GetHashKey("..."))Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
