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  2. Natives
  3. _GET_ENTITY_ALBEDO

_GET_ENTITY_ALBEDO

returns the albedo hash by carriable hash, use Citizen.pointerValueInt() as last parameter this native writes an albedo-related hash to the output pointer and returns whether the entity already has a valid albedo/material entry assigned if not it loads it and applies it using 0xDD03FC2089AD093C

ENTITYBuild 1207

Signature

lua
GetEntityAlbedo(entity, GetHashKey("..."))
-- returns BOOL

Parameters

NameTypeDescription
Entity—
Any*—

Usage

lua
GetEntityAlbedo(entity, GetHashKey("..."))

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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