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  3. _SET_ENTITY_ATTACHED_OFFSET

_SET_ENTITY_ATTACHED_OFFSET

Applies and updates the positional offset of an entity relative to the entity it is attached to, while also controlling whether the offset is interpreted horizontally or vertically This native is typically used after ATTACH_ENTITY_TO_ENTITY

ENTITYBuild 1207

Signature

lua
SetEntityAttachedOffset(entity, true, 0.0, 0.0, 0.0)
-- returns void

Parameters

NameTypeDescription
Entity—
BOOL—
float—
float—
float—

Usage

lua
SetEntityAttachedOffset(entity, true, 0.0, 0.0, 0.0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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