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  3. TASK_FOLLOW_NAV_MESH_TO_COORD_ADVANCED

TASK_FOLLOW_NAV_MESH_TO_COORD_ADVANCED

TASKBuild 1207

Signature

lua
TaskFollowNavMeshToCoordAdvanced(PlayerPedId(), 0.0, 0.0, 0.0, 0.0, 0, 0.0, 0, 0.0, 0.0, 0.0, entity, 0.0)
-- returns void

Parameters

NameTypeDescription
Ped—
float—
float—
float—
float—
int—
float—
int—
float—
float—
float—
Entity—
float—

Usage

lua
TaskFollowNavMeshToCoordAdvanced(PlayerPedId(), 0.0, 0.0, 0.0, 0.0, 0, 0.0, 0, 0.0, 0.0, 0.0, entity, 0.0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Joaat hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
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  • Details