SET_VEHICLE_WEAPON_HEADING
WEAPONBuild 1207
Signature
lua
SetVehicleWeaponHeading(GetVehiclePedIsIn(PlayerPedId(), false), 0, 0.0, true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Vehicle | — | |
| int | — | |
| float | — | |
| BOOL | — |
Usage
lua
SetVehicleWeaponHeading(GetVehiclePedIsIn(PlayerPedId(), false), 0, 0.0, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
