_SET_PED_FIRING_PATTERN_2
Used in R* MP Script fm_mission_controller and various R* SP Scripts for ambush*
PEDBuild 1207
Signature
lua
SetPedFiringPattern2(PlayerPedId(), GetHashKey("..."))
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| Hash | — |
Usage
lua
SetPedFiringPattern2(PlayerPedId(), GetHashKey("..."))Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
