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  3. GET_NET_TYPE_FROM_ENTITY

GET_NET_TYPE_FROM_ENTITY

Gets the specific entity type (as an integer), which can be one of the following defined down below: #### FiveM: ```cpp enum eNetObjEntityType { Automobile = 0, Bike = 1, Boat = 2, Door = 3, Heli = 4, Object = 5, Ped = 6, Pickup = 7, PickupPlacement = 8, Plane = 9, Submarine = 10, Player = 11, Trailer = 12, Train = 13 }; ``` #### RedM: ```cpp enum eNetObjEntityType { Animal = 0, Automobile = 1, Bike = 2, Boat = 3, Door = 4, Heli = 5, Object = 6, Ped = 7, Pickup = 8, PickupPlacement = 9, Plane = 10, Submarine = 11, Player = 12, Trailer = 13, Train = 14, DraftVeh = 15, StatsTracker = 16, PropSet = 17, AnimScene = 18, GroupScenario = 19, Herd = 20, Horse = 21, WorldState = 22, WorldProjectile = 23, Incident = 24, Guardzone = 25, PedGroup = 26, CombatDirector = 27, PedSharedTargeting = 28, Persistent = 29 }; ```

CFX

Signature

lua
GetNetTypeFromEntity(entity)
-- returns int

Parameters

NameTypeDescription
EntityThe entity to get the specific type of.

Usage

lua
GetNetTypeFromEntity(entity)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
API set
Source
cfx

Source: cfx

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