_BLIP_DETACH_FROM_ENTITY
Not official native name Removes the blip from an entity and makes it static on the map, try it on GetMainPlayerBlipId() for a demonstration
MAPBuild 1207
Signature
lua
BlipDetachFromEntity(blip)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Blip | — |
Usage
lua
BlipDetachFromEntity(blip)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
