DRAW_MARKER
https://github.com/femga/rdr3_discoveries/blob/master/graphics/markers/marker_types.lua Old name: _DRAW_MARKER
GRAPHICSBuild 1207
Signature
lua
DrawMarker(GetHashKey("..."), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, true, true, 0, true, textureDict, textureName, true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Hash | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| int | — | |
| int | — |
Usage
lua
DrawMarker(GetHashKey("..."), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, true, true, 0, true, textureDict, textureName, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
