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  3. TASK_FOLLOW_TO_OFFSET_OF_ENTITY

TASK_FOLLOW_TO_OFFSET_OF_ENTITY

TASKBuild 1207

Signature

lua
TaskFollowToOffsetOfEntity(PlayerPedId(), entity, 0.0, 0.0, 0.0, 0.0, 0, 0.0, true, true, true, true, true, true)
-- returns void

Parameters

NameTypeDescription
Ped—
Entity—
float—
float—
float—
float—
int—
float—
BOOL—
BOOL—
BOOL—
BOOL—
BOOL—
BOOL—

Usage

lua
TaskFollowToOffsetOfEntity(PlayerPedId(), entity, 0.0, 0.0, 0.0, 0.0, 0, 0.0, true, true, true, true, true, true)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Joaat hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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