ADD_BLIP_FOR_ENTITY
Create a blip that by default is red (enemy), you can use [SET_BLIP_AS_FRIENDLY](#\_0xC6F43D0E) to make it blue (friend).\ Can be used for objects, vehicles and peds. Example of enemy:  Example of friend:  **This is the server-side RPC native equivalent of the client native [ADD_BLIP_FOR_ENTITY](?\_0x5CDE92C702A8FCE7).**
CFX
Signature
lua
AddBlipForEntity(entity)
-- returns BlipParameters
| Name | Type | Description |
|---|---|---|
| Entity | The entity handle to create the blip. |
Usage
lua
AddBlipForEntity(entity)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- API set
- Source
- cfx
Source: cfx
