TASK_VEHICLE_FOLLOW_WAYPOINT_RECORDING
TASKBuild 1207
Signature
lua
TaskVehicleFollowWaypointRecording(PlayerPedId(), GetVehiclePedIsIn(PlayerPedId(), false), waypointRecording, 0, p4, 0, 0, 0.0, true, 0.0, p10)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| Vehicle | — | |
| char* | — | |
| int | — | |
| Any | — | |
| int | — | |
| int | — | |
| float | — | |
| BOOL | — | |
| float | — | |
| Any | — |
Usage
lua
TaskVehicleFollowWaypointRecording(PlayerPedId(), GetVehiclePedIsIn(PlayerPedId(), false), waypointRecording, 0, p4, 0, 0, 0.0, true, 0.0, p10)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
