_SET_BATCH_TARP_HEIGHT
Total height is calculated using: cargo ratio + pelt ratio (by pelt count) Screenshot: https://imgur.com/a/nsomtiv
VEHICLEBuild 1207
Signature
lua
SetBatchTarpHeight(GetVehiclePedIsIn(PlayerPedId(), false), 0.0, true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Vehicle | — | |
| float | — | |
| BOOL | — |
Usage
lua
SetBatchTarpHeight(GetVehiclePedIsIn(PlayerPedId(), false), 0.0, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
