RENDER_SCRIPT_CAMS
ease - smooth transition between the camera's positions easeTime - Time in milliseconds for the transition to happen If you have created a script (rendering) camera, and want to go back to the character (gameplay) camera, call this native with render set to FALSE. Setting ease to TRUE will smooth the transition.
CAMBuild 1207
Signature
lua
RenderScriptCams(true, true, 0, true, true, 0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| BOOL | — | |
| BOOL | — | |
| int | — | |
| BOOL | — | |
| BOOL | — | |
| int | — |
Usage
lua
RenderScriptCams(true, true, 0, true, true, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
