_ADD_EXPLOSION_WITH_USER_VFX_AND_DAMAGE_CAUSER
Add explosion with vfx and assign an entity as damage causer. explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md explosionFx: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/explosion_vfxTags.lua
FIREBuild 1207
Signature
lua
AddExplosionWithUserVfxAndDamageCauser(entity, true, 0.0, 0.0, 0.0, 0, GetHashKey("..."), 0.0, true, true, 0.0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Entity | — | |
| BOOL | — | |
| float | — | |
| float | — | |
| float | — | |
| int | — | |
| Hash | — | |
| float | — | |
| BOOL | — | |
| BOOL | — | |
| float | — |
Usage
lua
AddExplosionWithUserVfxAndDamageCauser(entity, true, 0.0, 0.0, 0.0, 0, GetHashKey("..."), 0.0, true, true, 0.0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
