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  3. NETWORK_GET_AVERAGE_PACKET_LOSS

NETWORK_GET_AVERAGE_PACKET_LOSS

Old name: _NETWORK_GET_AVERAGE_PACKET_LOSS_FOR_PLAYER

NETWORKUnusedBuild 1207

Signature

lua
NetworkGetAveragePacketLoss(PlayerId())
-- returns float

Parameters

NameTypeDescription
Player—

Usage

lua
NetworkGetAveragePacketLoss(PlayerId())

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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