_DISABLE_STAIRS_STEP_FOR_VOLUME
Disables stair stepping behavior within the specified volume. When active, entities (typically peds/players) can still move up stairs, but their stepping animation and foot placement become irregular, causing them to skip steps or slide slightly instead of properly stepping each stair.
ENTITYBuild 1207
Signature
lua
DisableStairsStepForVolume(0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| int | — |
Usage
lua
DisableStairsStepForVolume(0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
