_GET_HEADING_OF_ENTITY_BONE
Returns the rotation/heading of a specific bone on an entity as a Vector3.
ENTITYBuild 1207
Signature
lua
GetHeadingOfEntityBone(entity, 0, 0, 0)
-- returns Vector3Parameters
| Name | Type | Description |
|---|---|---|
| Entity | — | |
| int | — | |
| int | — | |
| int | — |
Usage
lua
GetHeadingOfEntityBone(entity, 0, 0, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
