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Namespace

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  3. _CREATE_ROPE_WINDING_ABILITY

_CREATE_ROPE_WINDING_ABILITY

Combining this with ADD_ROPE enables winding p1: mostly empty (0) ropeModelType: RB_L_Wrist02, RB_R_Wrist02, ropeAttach, noose01x_Rope_03, SKEL_Neck0, SKEL_L_FOOT, SKEL_Neck1, Root_s_meatbit_Chunck_Xlarge01x _CREATE_*

PHYSICSBuild 1207

Signature

lua
CreateRopeWindingAbility(0, p1, ropeModelType, 0.0, true)
-- returns void

Parameters

NameTypeDescription
int—
char*—
char*—
float—
BOOL—

Usage

lua
CreateRopeWindingAbility(0, p1, ropeModelType, 0.0, true)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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