GET_VEHICLE_BODY_HEALTH
Seems related to vehicle health, like the one in IV. Max 1000, min 0. Vehicle does not necessarily explode or become undrivable at 0.
VEHICLEBuild 1207
Signature
lua
GetVehicleBodyHealth(GetVehiclePedIsIn(PlayerPedId(), false))
-- returns floatParameters
| Name | Type | Description |
|---|---|---|
| Vehicle | — |
Usage
lua
GetVehicleBodyHealth(GetVehiclePedIsIn(PlayerPedId(), false))Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
