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  2. Natives
  3. _ATTACH_ENTITY_TO_COORDS_PHYSICALLY

_ATTACH_ENTITY_TO_COORDS_PHYSICALLY

Attach an entity to coordinates physically better name may be perfered? seems to be used with boats `p_skiff02x` ? The last 6 params are always 0 everywhere in the base code. p7 = 500.0 some kind of time? p8 =1

ENTITYBuild 1207

Signature

lua
AttachEntityToCoordsPhysically(entity, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true, 0, 0, 0, 0, 0, 0)
-- returns void

Parameters

NameTypeDescription
Entity—
float—
float—
float—
float—
float—
float—
float—
BOOL—
int—
int—
int—
int—
int—
int—

Usage

lua
AttachEntityToCoordsPhysically(entity, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true, 0, 0, 0, 0, 0, 0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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