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Reference

  • Natives
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  • Clothes
  • Blips
  • Props

Namespace

  1. Reference
  2. Natives
  3. ADD_BLIP_FOR_RADIUS

ADD_BLIP_FOR_RADIUS

Create a blip with a radius for the specified coordinates (it doesnt create the blip sprite, so you need to use [AddBlipCoords](#\_0xC6F43D0E)) Example image: ![example](https://i.imgur.com/fDCmHVD.png) **This is the server-side RPC native equivalent of the client native [ADD_BLIP_FOR_RADIUS](?\_0x46818D79B1F7499A).**

CFX

Signature

lua
AddBlipForRadius(0.0, 0.0, 0.0, 0.0)
-- returns Blip

Parameters

NameTypeDescription
floatThe x position of the blip (you can also send a vector3 instead of the bulk coordinates)
floatThe y position of the blip (you can also send a vector3 instead of the bulk coordinates)
floatThe z position of the blip (you can also send a vector3 instead of the bulk coordinates)
floatThe number that defines the radius of the blip circle

Usage

lua
AddBlipForRadius(0.0, 0.0, 0.0, 0.0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
API set
Source
cfx

Source: cfx

On this page

  • Signature
  • Parameters
  • Usage
  • Details