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  3. _ATTACH_ENTITIES_TO_ROPE_2

_ATTACH_ENTITIES_TO_ROPE_2

Attaches a rope to two entities: binds two bones from two entities; one entity can be an object, i.e. a suspension point, the other an NPC bone

PHYSICSBuild 1207

Signature

lua
AttachEntitiesToRope2(0, entity1, entity2, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, boneName1, boneName2)
-- returns void

Parameters

NameTypeDescription
int—
Entity—
Entity—
float—
float—
float—
float—
float—
float—
char*—
char*—

Usage

lua
AttachEntitiesToRope2(0, entity1, entity2, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, boneName1, boneName2)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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