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  2. Natives
  3. _COMPUTE_PED_MOVE_BLEND_RATIO_FOR_MAX_SPEED

_COMPUTE_PED_MOVE_BLEND_RATIO_FOR_MAX_SPEED

Returns vehicle (desired) speed _COMPUTE_(VEHICLE_SPEED_USING_BLEND_RATIO?)*

PEDBuild 1207

Signature

lua
ComputePedMoveBlendRatioForMaxSpeed(PlayerPedId(), 0.0)
-- returns float

Parameters

NameTypeDescription
Ped—
float—

Usage

lua
ComputePedMoveBlendRatioForMaxSpeed(PlayerPedId(), 0.0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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