_GET_PED_REGISTER_PROP
Gets a registered/attached prop entity for a particular ped. Second parameter will detach the prop entity from the ped if true. Props primarily appear to come from scenarios, such as a broom or hay bale. Known props: https://pastebin.com/ap2NEJqB
PEDBuild 1207
Signature
lua
GetPedRegisterProp(PlayerPedId(), propName, true)
-- returns EntityParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| const char* | — | |
| BOOL | — |
Usage
lua
GetPedRegisterProp(PlayerPedId(), propName, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
