SET_GAMEPLAY_CAM_SHAKE_AMPLITUDE
Sets the amplitude for the gameplay (i.e. 3rd or 1st) camera to shake.
CAMBuild 1207
Signature
lua
SetGameplayCamShakeAmplitude(0.0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| float | — |
Usage
lua
SetGameplayCamShakeAmplitude(0.0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
