RedM Index logoRedM Index
NativesHashesClothesBlipsPropsItem Tool
Sign inGet started

Reference

  • Natives
  • Hashes
  • Clothes
  • Blips
  • Props

Namespace

  1. Reference
  2. Natives
  3. _GET_PELT_TEXTURE

_GET_PELT_TEXTURE

Get the pelt TXDs by the animal albedo hash, returns: normal map hash, material hash and albedo hash, this native needs dataview to be passed in, then use it to get the pelt TXDs

ENTITYBuild 1207

Signature

lua
GetPeltTexture(GetHashKey("..."), txdAlbedoDV, txdNormalMapDV, txdMaterialDV, 0)
-- returns BOOL

Parameters

NameTypeDescription
Hash—
Any—
Any—
Any—
int—

Usage

lua
GetPeltTexture(GetHashKey("..."), txdAlbedoDV, txdNormalMapDV, txdMaterialDV, 0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
  • Parameters
  • Usage
  • Details