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Namespace

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  3. GET_EVENT_DATA

GET_EVENT_DATA

eventGroup: 0 = SCRIPT_EVENT_QUEUE_AI (CEventGroupScriptAI), 1 = SCRIPT_EVENT_QUEUE_NETWORK (CEventGroupScriptNetwork), 2 = unk, 3 = unk, 4 = SCRIPT_EVENT_QUEUE_SCRIPT_ERRORS (CEventGroupScriptErrors) Note: eventDataSize is NOT the size in bytes, it is the size determined by the SIZE_OF operator (RAGE Script operator, not C/C++ sizeof). That is, the size in bytes divided by 8 (script variables are always 8-byte aligned!). https://github.com/femga/rdr3_discoveries/tree/master/AI/EVENTS

SCRIPTSBuild 1207

Signature

lua
GetEventData(0, 0, eventData, 0)
-- returns BOOL

Parameters

NameTypeDescription
int—
int—
Any*—
int—

Usage

lua
GetEventData(0, 0, eventData, 0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Joaat hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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