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  3. _ADD_COVERPOINT_FOR_ENTITY

_ADD_COVERPOINT_FOR_ENTITY

Returns the entity coverpoint with offset.

TASKBuild 1207

Signature

lua
AddCoverpointForEntity(entity, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0)
-- returns int

Parameters

NameTypeDescription
Entity—
float—
float—
float—
float—
int—
int—
int—
int—

Usage

lua
AddCoverpointForEntity(entity, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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