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  1. Reference
  2. Natives
  3. SET_GAMEPLAY_CAM_RELATIVE_HEADING

SET_GAMEPLAY_CAM_RELATIVE_HEADING

Sets the camera position relative to heading in float from -360 to +360. Heading is always 0 in aiming camera.

CAMBuild 1207

Signature

lua
SetGameplayCamRelativeHeading(0.0, 0.0)
-- returns void

Parameters

NameTypeDescription
float—
float—

Usage

lua
SetGameplayCamRelativeHeading(0.0, 0.0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Joaat hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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  • Signature
  • Parameters
  • Usage
  • Details