SET_GAMEPLAY_CAM_RELATIVE_HEADING
Sets the camera position relative to heading in float from -360 to +360. Heading is always 0 in aiming camera.
CAMBuild 1207
Signature
lua
SetGameplayCamRelativeHeading(0.0, 0.0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| float | — | |
| float | — |
Usage
lua
SetGameplayCamRelativeHeading(0.0, 0.0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
