_INVENTORY_REMOVE_INVENTORY_ITEMS
removeReason: REMOVE_REASON_DEFAULT (eRemoveItemReason) Example: INVENTORY::_0x5D6182F3BCE1333B(1, joaat("REMOVE_REASON_DEFAULT")); -> clears weapon wheel Only used in R* SP Scripts
INVENTORYBuild 1207
Signature
lua
InventoryRemoveInventoryItems(0, GetHashKey("..."))
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| int | — | |
| Hash | — |
Usage
lua
InventoryRemoveInventoryItems(0, GetHashKey("..."))Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
