SET_ATTRIBUTE_BASE_RANK
attributeIndex: enum ePedAttribute { PA_HEALTH, PA_STAMINA, PA_SPECIALABILITY, PA_COURAGE, PA_AGILITY, PA_SPEED, PA_ACCELERATION, PA_BONDING, SA_HUNGER, SA_FATIGUED, SA_INEBRIATED, SA_POISONED, SA_BODYHEAT, SA_BODYWEIGHT, SA_OVERFED, SA_SICKNESS, SA_DIRTINESS, SA_DIRTINESSHAT, MTR_STRENGTH, MTR_GRIT, MTR_INSTINCT, PA_UNRULINESS, SA_DIRTINESSSKIN };
ATTRIBUTEBuild 1207
Signature
lua
SetAttributeBaseRank(PlayerPedId(), 0, 0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| int | — | |
| int | — |
Usage
lua
SetAttributeBaseRank(PlayerPedId(), 0, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
