_DELETE_ENTITY_2
Must be called from a background script, otherwise it will do nothing.
ENTITYUnusedBuild 1207
Signature
lua
DeleteEntity2(entity)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Entity* | — |
Usage
lua
DeleteEntity2(entity)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
