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  1. Reference
  2. Natives
  3. _SET_PED_BLACKBOARD_INT

_SET_PED_BLACKBOARD_INT

https://github.com/femga/rdr3_discoveries/tree/master/AI/BLACKBOARDS Blackboard natives allow you to apply and check certain data to/for peds. Blackboard bools, floats and strings are subdivided into 6 sections: "all", "animation", "any", "code", "global" and "script" Most changes are only visible for "script" blackboards, some "script" blackboards change ped motions "removeTimer" is self-removal timer, can be "-1" so your data will not be removed by the game (forever); 100 = 1 second

PEDBuild 1207

Signature

lua
SetPedBlackboardInt(PlayerPedId(), variableName, 0, 0)
-- returns void

Parameters

NameTypeDescription
Ped—
char*—
int—
int—

Usage

lua
SetPedBlackboardInt(PlayerPedId(), variableName, 0, 0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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