SET_ENTITY_LOD_DIST
LOD distance can be 0 to 0xFFFF (higher values will result in 0xFFFF) as it is actually stored as a 16-bit value (aka uint16_t).
ENTITYBuild 1207
Signature
lua
SetEntityLodDist(entity, 0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Entity | — | |
| int | — |
Usage
lua
SetEntityLodDist(entity, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
