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  3. SET_ENTITY_LOD_DIST

SET_ENTITY_LOD_DIST

LOD distance can be 0 to 0xFFFF (higher values will result in 0xFFFF) as it is actually stored as a 16-bit value (aka uint16_t).

ENTITYBuild 1207

Signature

lua
SetEntityLodDist(entity, 0)
-- returns void

Parameters

NameTypeDescription
Entity—
int—

Usage

lua
SetEntityLodDist(entity, 0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Joaat hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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