_ADD_BLIP_FOR_AREA
Adds a rectangular blip for the specified coordinates/area. It is recommended to use [SET_BLIP_ROTATION](#\_0xF87683CDF73C3F6E) and [SET_BLIP_COLOUR](#\_0x03D7FB09E75D6B7E) to make the blip not rotate along with the camera. By default, the blip will show as a *regular* blip with the specified color/sprite if it is outside of the minimap view. (Native name is *likely* to actually be ADD_BLIP_FOR_AREA, but due to the usual reasons this can't be confirmed) **This is the server-side RPC native equivalent of the client native [\_ADD_BLIP_FOR_AREA](?\_0xCE5D0E5E315DB238).**
CFX
Signature
lua
AddBlipForArea(0.0, 0.0, 0.0, 0.0, 0.0)
-- returns BlipParameters
| Name | Type | Description |
|---|---|---|
| float | The X coordinate of the center of the blip. | |
| float | The Y coordinate of the center of the blip. | |
| float | The Z coordinate of the center of the blip. | |
| float | The width of the blip. | |
| float | The height of the blip. |
Usage
lua
AddBlipForArea(0.0, 0.0, 0.0, 0.0, 0.0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- API set
- Source
- cfx
Source: cfx
