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Reference

  • Natives
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  • Clothes
  • Blips
  • Props

Namespace

  1. Reference
  2. Natives
  3. _ADD_BLIP_FOR_AREA

_ADD_BLIP_FOR_AREA

Adds a rectangular blip for the specified coordinates/area. It is recommended to use [SET_BLIP_ROTATION](#\_0xF87683CDF73C3F6E) and [SET_BLIP_COLOUR](#\_0x03D7FB09E75D6B7E) to make the blip not rotate along with the camera. By default, the blip will show as a *regular* blip with the specified color/sprite if it is outside of the minimap view. (Native name is *likely* to actually be ADD_BLIP_FOR_AREA, but due to the usual reasons this can't be confirmed) **This is the server-side RPC native equivalent of the client native [\_ADD_BLIP_FOR_AREA](?\_0xCE5D0E5E315DB238).**

CFX

Signature

lua
AddBlipForArea(0.0, 0.0, 0.0, 0.0, 0.0)
-- returns Blip

Parameters

NameTypeDescription
floatThe X coordinate of the center of the blip.
floatThe Y coordinate of the center of the blip.
floatThe Z coordinate of the center of the blip.
floatThe width of the blip.
floatThe height of the blip.

Usage

lua
AddBlipForArea(0.0, 0.0, 0.0, 0.0, 0.0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
API set
Source
cfx

Source: cfx

On this page

  • Signature
  • Parameters
  • Usage
  • Details