_GET_DEFAULT_WEAPON_ATTACH_POINT
Returns the attachpoint for a weapon hash. (returns -1 for melee as they can't be attached)
WEAPONBuild 1311
Signature
lua
GetDefaultWeaponAttachPoint(GetHashKey("..."))
-- returns intParameters
| Name | Type | Description |
|---|---|---|
| Hash | — |
Usage
lua
GetDefaultWeaponAttachPoint(GetHashKey("..."))Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
