_NAVMESH_CLEAR_REQUESTED_PATH
Called in scripts after finished with requested pathes. Immediately resets all values connected to the path handle except query status, which changes from 1 to 2 before eventually becoming fully invalidated to 0.
PATHFINDBuild 1207
Signature
lua
NavmeshClearRequestedPath(0)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| int | — |
Usage
lua
NavmeshClearRequestedPath(0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
