START_SCRIPT_FIRE
Starts a fire: xyz: Location of fire maxChildren: The max amount of times a fire can spread to other objects. Must be 25 or less, or the function will do nothing. isGasFire: Whether or not the fire is powered by gasoline.
FIREBuild 1207
Signature
lua
StartScriptFire(0.0, 0.0, 0.0, 0, 0.0, true, soundsetName, 0.0, 0)
-- returns FireIdParameters
| Name | Type | Description |
|---|---|---|
| float | — | |
| float | — | |
| float | — | |
| int | — | |
| float | — | |
| BOOL | — | |
| const char* | — | |
| float | — | |
| int | — |
Usage
lua
StartScriptFire(0.0, 0.0, 0.0, 0, 0.0, true, soundsetName, 0.0, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
