DOOR_SYSTEM_SET_DOOR_STATE
Door lock states: enum eDoorState { DOORSTATE_INVALID = -1, DOORSTATE_UNLOCKED, DOORSTATE_LOCKED_UNBREAKABLE, DOORSTATE_LOCKED_BREAKABLE, DOORSTATE_HOLD_OPEN_POSITIVE, DOORSTATE_HOLD_OPEN_NEGATIVE };
OBJECTBuild 1207
Signature
lua
DoorSystemSetDoorState(GetHashKey("..."), 0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Hash | — | |
| int | — |
Usage
lua
DoorSystemSetDoorState(GetHashKey("..."), 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
