SET_ENTITY_CAN_BE_TARGETED_WITHOUT_LOS
Sets whether the entity can be targeted without being in line-of-sight.
ENTITYBuild 1207
Signature
lua
SetEntityCanBeTargetedWithoutLos(entity, true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Entity | — | |
| BOOL | — |
Usage
lua
SetEntityCanBeTargetedWithoutLos(entity, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
