_DOOR_SYSTEM_CHECK_ACTION_FLAG
Checks whether a specific door action/state flag is active for the given door hash. - flag 32: returns true while the door is being kicked - flag 23: returns true after the door has been opened by kicking - flag 8: returns true when trying to open a locked door
OBJECTBuild 1207
Signature
lua
DoorSystemCheckActionFlag(GetHashKey("..."), 0)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| Hash | — | |
| int | — |
Usage
lua
DoorSystemCheckActionFlag(GetHashKey("..."), 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
