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  3. REMAP_RAW_KEYMAP

REMAP_RAW_KEYMAP

Remaps the keymap bound to `keymapName` to `newRawKeyIndex` Virtual key codes can be found [here](https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes)

CFX

Signature

lua
RemapRawKeymap(keymapName, 0)
-- returns void

Parameters

NameTypeDescription
char*the name given to the keymap in [REGISTER_RAW_KEYMAP](#\_0x49C1F6DC)
intIndex of raw key from keyboard.

Usage

Named call
RemapRawKeymap(keymapName, 0)
InvokeNative
Citizen.InvokeNative(0x6E38C1B9, keymapName, 0)
lua 1

function on_key_up()
	print("key no longer pressed")
end

function on_key_down()
	print("key is pressed")
end

local KEY_SPACE = 32
local canBeDisabled = false

local KEY_E = 69

RegisterRawKeymap("our_keymap", on_key_up, on_key_down, KEY_SPACE, canBeDisabled)

RemapRawKeymap("our_keymap", KEY_E)

Details

Hash
API set
Source
cfx

Source: cfx

On this page

  • Signature
  • Parameters
  • Usage
  • Details