PLAY_SOUND_FROM_ENTITY
AUDIOBuild 1207
Signature
lua
PlaySoundFromEntity(audioName, entity, audioRef, true, p4, p5)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| char* | — | |
| Entity | — | |
| char* | — | |
| BOOL | — | |
| Any | — | |
| Any | — |
Usage
lua
PlaySoundFromEntity(audioName, entity, audioRef, true, p4, p5)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
