COULD_ANIM_SCENE_ENTITY_REACH_EXIT_NEXT_FRAME
ANIMSCENEBuild 1207
Signature
lua
CouldAnimSceneEntityReachExitNextFrame(animScene, entityName, p2, p3)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| AnimScene | — | |
| char* | — | |
| Any | — | |
| Any | — |
Usage
lua
CouldAnimSceneEntityReachExitNextFrame(animScene, entityName, p2, p3)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
